π Session [1]: [Meeting with the Elders]
Session Goals & Objectives
- Preparing and learning. We have been fighting for 6 weeks. The water is being corrupted and we begin the sessions with some downtime activities before meeting with the shaman and leaders.
- Meeting in what seemed like a communal dimensional space with elders of different tribes.
- Turok, the totem warrior will join us in trying to settle the spirits in the tribal graveyard.
π My Character Log & Roleplay Recaps
What My Character Discovered... *
- Important NPCs Met:
- Enemy Bard is with us, but has not warmed up to the group yet (He was transported with us)
- Moma - Shaman woman in smoke tent that spoke with us.
- Jon trained on a wooly Rino
- I trained on an Orabu (Jurassic Elk)
- Turok - Totem Warrior
βοΈ Encounters Faced (Monster & Hazard Log)
A diary of the threats your character survives. Perfect for writing down monster weaknesses for your Arcana or Society Recall Knowledge checks later!
Danger
- Dragon Elk: [9 of them] They could fly Not too powerful
- Crazy Ent: Crazy tough, but we defeated him with a combined effort. The ent exploded raining down a bunch of treasure.
π Party Loot & My Inventory Split
Magic, Items & Gems
- There is a small Dreamcatcher necklass that each of us is wearing. (+1 Magic Saves)
- Brian collected some crystalized ent blood. Seemed very flamable
- Bag of Holding
- Boots of Speed (Three times per day the wearer can click his heels together (a limited free action) to gain the benefits of minor speed with the Quickness modifier.) ~ Leland/Silis
- Boots of Elvinkind (These soft boots grants the wearer a free reroll on all Stealth checks.) ~ Jurney/Donoif
- Belt of Dwarvenkind (This belt gives the wearer +2 to Persuasion and Intimidation checks when dealing with dwarves, +1 with gnomes and halflings, and β1 with anyone else. The wearer can also understand, speak, and read Dwarven. If the wearer is not a dwarf, he gains darkvision 10β.) ~ Sell it now
- Belt of Physical Perfection Minor (This golden buckle depicts World Wrestling Federation Championship logo). Strength and Agility are increased one die type. as long as itβs worn.) ~ Jon/Adrian
- Cape of Montebanq (On command, as a limited action, this bright red and gold cape allows the wearer to use minor teleport once per day. When he disappears, he leaves behind a cloud of smoke, appearing in a similar fashion at his destination.) ~ Brian/Dr Rocky Venus
πͺ Shared Party Treasure Chest
Currency Pool
- Gold 6000
- Silver 2000
π§ͺ Items Added To My Inventory
Session Changes
- Accepted Boots of speed